# text: "The storm is getting worse. The tornado will surely hit soon."
# item 2: PICTURE (0xC0) disabled
# bounds: x1=0 y1=0 x2=90 y2=120
# PICT resource ID: 167
# item 3: PICTURE (0x40) enabled
# bounds: x1=0 y1=0 x2=90 y2=120
# PICT resource ID: 167
DITL_136_Tornado.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=170 y1=100 x2=228 y2=120
# text: "Okay"
# item 1: TEXT (0x88) disabled
# bounds: x1=94 y1=10 x2=232 y2=95
# text: "The tornado wreaks havoc on the island. When the sky clears, nothing is left."
# item 2: PICTURE (0xC0) disabled
# bounds: x1=0 y1=0 x2=90 y2=130
# PICT resource ID: 166
# item 3: PICTURE (0x40) enabled
# bounds: x1=0 y1=0 x2=90 y2=130
# PICT resource ID: 166
DITL_137_Boat.txt
# 1 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=110 y1=140 x2=168 y2=160
# text: "Okay"
DITL_138_Accept_Reject Trade.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=150 y1=50 x2=208 y2=70
# text: "Okay"
# item 1: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=208 y2=43
# text: "^0 has ^1 the trade offer."
DITL_139_Statistics.txt
# 1 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=358 y1=163 x2=416 y2=183
# text: "Okay"
DITL_140_Scores.txt
# 1 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=300 y1=198 x2=358 y2=218
# text: "Done"
DITL_141_About.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=300 y1=198 x2=358 y2=218
# text: "Done"
# item 1: BUTTON (0x04) enabled
# bounds: x1=10 y1=198 x2=98 y2=218
# text: "I Have Paid"
DITL_142_Register.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=150 y1=150 x2=228 y2=170
# text: "Register"
# item 1: BUTTON (0x04) enabled
# bounds: x1=70 y1=150 x2=128 y2=170
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=40 y1=110 x2=198 y2=126
# text: "Your Name"
# item 3: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=228 y2=100
# text: "If you have paid the registration fee to Kagi you may now enter your name and click register. If you haven’t paid, please click cancel."
DITL_143_Help.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=300 y1=198 x2=358 y2=218
# text: "Done"
# item 1: BUTTON (0x04) enabled
# bounds: x1=10 y1=198 x2=78 y2=218
# text: "Contents"
# item 2: BUTTON (0x04) enabled
# bounds: x1=140 y1=198 x2=198 y2=218
# text: "Back"
# item 3: BUTTON (0x04) enabled
# bounds: x1=220 y1=198 x2=278 y2=218
# text: "Next"
# item 4: CUSTOM (0x80) disabled
# bounds: x1=10 y1=10 x2=358 y2=188
# data: ""
DITL_256_Need more memory.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=230 y1=130 x2=288 y2=150
# text: "Quit"
# item 1: TEXT (0x88) disabled
# bounds: x1=60 y1=10 x2=290 y2=126
# text: "Unable to allocate memory for offscreen graphics world.\n\nThe application most likely needs more memory allocated to it. Use ‘Get Info\' in the finder to allocate more memory. "
DITL_257_Need more memory(2).txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=230 y1=130 x2=288 y2=150
# text: "Quit"
# item 1: TEXT (0x88) disabled
# bounds: x1=60 y1=10 x2=290 y2=126
# text: "Unable to allocate memory for non-relocatable block.\n\nThe application most likely needs more memory allocated to it. Use ‘Get Info\' in the finder to allocate more memory. "
DITL_258.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=120 y1=90 x2=198 y2=110
# text: "Register"
# item 1: BUTTON (0x04) enabled
# bounds: x1=50 y1=90 x2=108 y2=110
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=10 y1=10 x2=198 y2=82
# text: "Are you sure you want to register as “^0”?"